Fixed (maybe) Blood Altar and Dread Mirror falling through the floor.Fixed a crash while Garuda siphons blood.Fixed delay between the end of Garuda's Seeking Talons release animation and being able to charge her Dread Mirror.Fixed Dread Mirror’s dash causing players to get stuck.Capped Garuda's Dread Mirror and Blood Altar dashes to 150m/s max.Mining results now use the themed resource icon if available.Enthrall can now be used while on Ziplines.Tweaked audio of Nef’s billboard lines.Tweaked audio delay to Eudico’s Bounty transmission.Made numerous optimizations to enemy/NPC navigation and included additional optimizations for modern CPUs with F16C instructions.Improved the accuracy of the in-game FPS counter and made made numerous improvements to the Max Framerate setting as described here:.We are in the process of reviewing the human element of our in-game chat moderation. In-game Kick, Ban, and Spam Flush messages will now be handled as a system notification instead of a private message.Integrated localized translations and layout fixes.Fixed overlapping UI when attempting to Dissolve a Riven Mod.Oxium, Cryotic) displaying incorrect counts. Fixed Daily Tribute tooltips for certain items (e.g.Fixed Profile stats summary page being cut off on the bottom.Fixed incorrect pond coolant material in Orb Vallis which resulted in inability to fish in that coolant.Fixed public matchmaking bounty UI remaining on screen when entering the Orb Vallis.Fixed the War Within Operator ability prompts when switching between keyboard/mouse and controller inputs. Fixed loadout summary showing gear unranked if examined while in Operator mode.Fixed being able to accept Bounties while replaying the Vox Solaris quest.Fixed inability to spawn any vehicle while somebody is standing in the Fortuna elevator.Fixed the Fetch mod causing other Companion Mods to not function (specific to Kavats and Kubrows).Narrow-Spectrum Bait was incorrectly described as attracting Tinks and Brickies (they are common fish and only require Broad-Spectrum Bait Narrow-Spectrum Bait attracts Recasters and Eye-Eyes).Recaster Bait is now correctly labeled as Longwinder Bait.The Eye-Eye now shows up during warm temperature only instead of cool temperature in Orb Vallis.Tweaked some plants in the Orb Vallis to improve quality.Added strokes to Mining laser HUD components based on Forum request for improved visibility.A script is in the works and will be run tomorrow to refund Fieldron to those who have already crafted - we will update you in this thread when the script has completed.Reduced the Fieldron crafting requirements for the Kreska, Ocucor, and Battacor from 20 to 10.They can generally be found on windy days, and are equally uncommon in each cloud type they can be found in. They’re rare, short-lived, and when you see an especially prominent fluctus formation, they can be spectacular. The fluctus cloud feature is a definite cloudspotting favorite. It can happen as wind blowing over water, or even in the atmosphere of other planets. It’s thought that Van Gogh’s Starry Night oil on canvas was inspired by Kelvin-Helmholtz wave clouds. This phenomena can happen deep in the ocean or in clear air. Kelvin Helmholtz instability isn’t only found in clouds. This causes instability in the cloud with the end result forming a cloud that resembles a crashing wave. Named after physicists Lord Kelvin and Hermann von Helmholtz, Kelvin-Helmholtz instability in clouds is caused by speed shear, which means the wind is moving at a different speed in the upper layer of a cloud than it is in the lower layer. Fluctus cloud formations are easily identified through their distinctive curled, crashing wave appearance. Translated from latin, meaning wave, the five types of fluctus clouds are respectively abbreviated as ‘Ci flu’, ‘Ac flu’, ‘Cu flu’, ‘St flu’, and ‘Sc flu’. Popularly known as Kelvin-Helmholtz instability or KH wave clouds, the ‘fluctus’ cloud feature can be found amongst five cloud types: cirrus, altocumulus, cumulus, stratus, and stratocumulus.
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